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Engine Features→Combine Type

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This property specifies the type of object that an object will combine with in your inventory. For example, healing potions have a combine type of HealingPotion, so all healing potions the player picks up are stacked into the HealingPotion category. Any differences that the object may have are lost - it merely increases the Stack Count of the object already in your inventory. Objects must have a Stack Count to be stacked.

Property Name: CombineType

  dromed/property/combinetype.txt · Last modified: 2009/10/26 16:23 by r_soul
 
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