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Game→Damage Model→Hit Points

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Specifies the current Hit Points of a creature/object. When this reaches 0, the object is Slain (See: Game→Damage Model→Slay Result). Although a creature can have more Hit Points than Game→Damage Model→Max Hit Points, it can never be healed above that level, and will drop to that level when healed.

Property Name: HitPoints

  dromed/property/hitpoints.txt · Last modified: 2009/10/26 16:59 by r_soul
 
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