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Game→Damage Model→Slay Result

:T1: :T2: :SS2:

Determines what happens when an object is slain. (An object is slain when it reaches zero hit points.)

Normal is the normal effect.

No Effect effectively makes the object invulnerable. Zombies have this setting because their own scripts handle their response to being “slain”

The purpose of Terminate is unclear. The effect resembles the Normal setting.

Destroy causes the object to completely dissapear.

Property Name: SlayResult

  dromed/property/slayresult.txt · Last modified: 2009/10/26 17:07 by r_soul
 
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