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Sky Rendering Mode

:T1: :T2: :SS2:

Textures: The sky is rendered as skybox. By default all six sides is painted with jorge texture. You can set textures with load_sky command. For example if you type load_sky nsky, DromEd will load textures named: nskyB.pcx, nskyT.pcx, nskyE.pcx, nskyW.pcx, nskyS.pcx, nskyN.pcx.

Stars: The sky is pitch black with white stars. There are some commands for this type of sky:

set_star_count - sets amount of stars. Default is 150.

set_star_rate - sets the rate at which stars rotate.

set_star_axis - sets axis at which stars rotate. 0 = x, 1 = y, 2 = z.

  dromed/vars/sky_rendering_mode.txt · Last modified: 2008/05/26 11:20 (external edit)
 
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