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Quest Vars: total_loot Sets the Dark Gamesys\Loot property to the value of the total_loot quest variable. Activates in response to the Difficulty message, so the quest variable holds the loot value from the previous mission.

Inherits BaseScript
Messages Difficulty
Properties Dark Gamesys\Loot
public_scripts/lastmissionloot.txt · Last modified: 2010/11/22 19:06 (external edit)