Increases the hit-points of target when turned on. Damages the object by the same amount when turned off.
| Inherits | BaseTrap | |
|---|---|---|
| Parameters | target (object) | Victim. |
| culprit (object) | What causes the damage. (optional) | |
| damage (object) | Type of damage stimulus. (optional) | |
| hitcount (number) | How much healing or damage to cause. |