A breakable animated light for windows. Textures on nearby terrain are changed to match the light state. When the light is slain, a broken texture will permanently replace the on and off textures. Linked objects and SFX are also triggered when the light changes.
| Inherits | BaseTrap |
|---|---|
| Messages | Toggle, Slain |
| Links | ControlDevice, ParticleAttachement |
| Properties | Renderer\Anim Light, Script\TerrReplaceOn, Script\TerrReplaceOff, Script\TerrReplaceDestroy |