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public_scripts:windowshade

WindowShade

A breakable animated light for windows. Textures on nearby terrain are changed to match the light state. When the light is slain, a broken texture will permanently replace the on and off textures. Linked objects and SFX are also triggered when the light changes.

public_scripts/windowshade.txt · Last modified: 2010/11/22 19:07 (external edit)