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tnhscript:playerinteraction

PlayerInteraction

When the object is tool-frobbed, an Interact message is sent to the destination of the frob. The Inventory\Object Name of the object is sent with the message. Objects that are named using the hack:Object name format will use only the part of the name before the colon.

The new_speech schema will be played when the object is contained by the Player.

Messages FrobToolEnd, Interact, Contained
Properties Inventory\Object Name
Schemas new_speech

See Also

tnhscript/playerinteraction.txt · Last modified: 2010/11/22 19:11 (external edit)