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Add and remove the FrobInert metaproperty based on the state of a joint tweq. When the primary joint is in Reverse, then the objects are frobbable.

This works well with chest objects like the Footlocker.

Inherits ObjFrobInert
Messages TweqComplete
tnhscript/tweqfrobinert.txt · Last modified: 2010/11/22 19:12 (external edit)