Tutorials that describe how to use AI and create custom meshes.
Title | Description |
---|---|
Getting T1 creatures into T2 | This tutorial explains how to import a T1 creature into T2 |
Custom Archer | Show you how to customise an archer to have them fire a different projectile. |
Custom Spellcaster | This guide to customising a spellcaster can be applied to all other creatures as well. |
Fish | Creating fish that swim in water. |
Walking Lantern Guard Tutorial | A tutorial for making a guard that carries a lantern and lights up your visibility gem. |
Locational Damage | Making a creature receive different amounts of damage when hit on a different part of their body. |
‘Bring Object to Location’ Objectives | Bringing an AI to a location is no different to bringing any other object. |
Making an AI Pause on Patrol | Make an AI pause on it´s patrol. |
Putting an Object on a Guard’s Belt | How to place an object on a guards belt. |
Sleeping Servants | This guide explains how to make sleeping servants. |
AI→AI Core→Vision Description | Explanation of the terms, settings, and flags found when you add AI→AI Core→Vision Description to an AI. |