This is a modified tutorial from Dromed Central. Author: Unknown
First create a Human, any old human!
Creature→Animal→Human→anything in here.
Open up your AI´s properties.
Add>AI>Responses>Threat Response. Fill it in as follows:
Add>AI>AI Core>Awareness Capacitor. Change it to
Add>Motions>ActorTagList: “WithSword 0, Drunk 0”
There! It’s wonderful, isn’t it! Now, let’s make it convincing, put a couple of bottles around his feet, and maybe a goblet or two.
Now, why don’t we put a goblet in his hand? Create a goblet, and remember it´s, and the AI´s number.
Now open up the guard’s “Links” window. Add a new link:
From: The number of the Drunk AI
To: The number of the Goblet
Hit “OK”, then change the link’s
One extra thing, if you think drunk guards are super-cool and you want them to talk a lot: Go to it´s Properties.
There, make that whatever you like! Close the links window, and THERE YOU GO!