These instructions tell you how to make an AI in Dromed that will be in the knocked out state when the mission begins. It will still be alive so it will respond to being dropped in water, being hit with a weapon and so on, just like an AI that has been knocked out with a blackjack.
For some variety, an addition can be made to the Motion value: crumple, die, direction 1
You can use direction 2 or direction 3 instead. direction 4 is also valid but it’s the same as having no direction specified.