This is a modified tutorial from Dromed Central. Author: Unknown.
First, you edit the properties of the human, or whatever, that you wish to make oblivious to your prescence.
MetaProperty→AI_Behaviors→AI_bm_2→FrontGateGuard to your AI. This helps in making it non-hostile.
AI→State→Current alertness, and hit Enter.
AI→Ability Settings→Combat:Non-Hostile, and change to
As a measure of security, you can add
AI→Attributes→Hearing, and change both to
There are probably better ways to make them non-hostile, but that’s all I know.