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dromed:property:ai_vismodifier

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dromed:property:ai_vismodifier [2021/09/04 03:28]
vfig created
dromed:property:ai_vismodifier [2021/09/04 03:30]
vfig
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 This property is six floats, each the multiplier for the corresponding category in [[dromed:​property:​ai_vistype|AI Core->​Vision Type]]. This property is six floats, each the multiplier for the corresponding category in [[dromed:​property:​ai_vistype|AI Core->​Vision Type]].
  
-For example, to make the player twice as visible to all mechanists, you could assign [[dromed:​property:​ai_vistype|AI Core->​Vision Type]] 1 to the Mechanist archetype, and add AI Core->​Visibility Modifier to the Garrett archetype, and set the value for 1 to 2.0.+For example, to make the player twice as visible to all mechanists, you could assign [[dromed:​property:​ai_vistype|AI Core->​Vision Type]] 1 to the Mechanist archetype, and add AI Core->​Visibility Modifier to the Garrett archetype, and set the value for Vis Type Mod to 2.0.
  
dromed/property/ai_vismodifier.txt · Last modified: 2021/09/04 03:32 by vfig