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dromed:property:ai_vismodifier

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AI Core→Visibility Modifier

(:T1: uncertain) :T2: :SS2:

Defines multipliers for this object’s visibility to AIs with the AI Core→Vision Type property.

This property is six floats, each the multiplier for the corresponding category in AI Core→Vision Type.

For example, to make the player twice as visible to all mechanists, you could assign AI Core→Vision Type 1 to the Mechanist archetype, and add AI Core→Visibility Modifier to the Garrett archetype, and set the value for Vis Type 1 Mod to 2.0.

dromed/property/ai_vismodifier.1630726241.txt.gz · Last modified: 2021/09/04 03:30 by vfig