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dromed:property:airsupply

Dark GameSys→Air Supply

:T1: :T2: :SS2:

This property specifies how many milliseconds of air a creature currently has left before taking drowning damage. An initial value of 0 will allow the AI to remain underwater indefinitely.

Property Name: AirSupply

dromed/property/airsupply.txt · Last modified: 2009/10/26 19:42 by r_soul