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dromed:property:hitpoints

Game→Damage Model→Hit Points

:T1: :T2: :SS2:

Specifies the current Hit Points of a creature/object. When this reaches 0, the object is Slain (See: Game→Damage Model→Slay Result). Although a creature can have more Hit Points than Game→Damage Model→Max Hit Points, it can never be healed above that level, and will drop to that level when healed.

Property Name: HitPoints

dromed/property/hitpoints.txt · Last modified: 2009/10/26 20:59 by r_soul