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dromed:property:hitpoints

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Game→Damage Model→Hit Points

:T1: :T2: :SS2:

Specifies the current Hit Points of a creature/object. When this reaches 0, the object is Slain (See: Game→Damage Model→Slay Result). Although a creature can have more Hit Points than Max Hit Points, it can never be healed above it’s Max Hit Points, and will drop to that level when healed.

Property Name: HitPoints

dromed/property/hitpoints.1256590684.txt.gz · Last modified: 2009/10/26 20:58 by r_soul