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dromed:property:hitpoints [2009/10/26 20:58]
r_soul removed a colon!
dromed:property:hitpoints [2009/10/26 20:59] (current)
r_soul
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-Specifies the current ``Hit Points`` of a creature/​object. When this reaches ``0``, the object is ``Slain`` (See: [[dromed:​property:​slayresult|Game->​Damage Model->​Slay Result]]). Although a creature can have more ``Hit Points`` than ``Max Hit Points``, it can never be healed above it's ``Max Hit Points``, and will drop to that level when healed.+Specifies the current ``Hit Points`` of a creature/​object. When this reaches ``0``, the object is ``Slain`` (See: [[dromed:​property:​slayresult|Game->​Damage Model->​Slay Result]]). Although a creature can have more ``Hit Points`` than [[dromed:​property:​max_hp]], it can never be healed above that level, and will drop to that level when healed.
  
 **[[glossary:​ps#​property_name|Property Name]]:** HitPoints **[[glossary:​ps#​property_name|Property Name]]:** HitPoints
dromed/property/hitpoints.1256590684.txt.gz · Last modified: 2009/10/26 20:58 by r_soul