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dromed:property:hitpoints [2009/10/26 20:58] r_soul removed a colon! |
dromed:property:hitpoints [2009/10/26 20:59] (current) r_soul |
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- | Specifies the current ``Hit Points`` of a creature/object. When this reaches ``0``, the object is ``Slain`` (See: [[dromed:property:slayresult|Game->Damage Model->Slay Result]]). Although a creature can have more ``Hit Points`` than ``Max Hit Points``, it can never be healed above it's ``Max Hit Points``, and will drop to that level when healed. | + | Specifies the current ``Hit Points`` of a creature/object. When this reaches ``0``, the object is ``Slain`` (See: [[dromed:property:slayresult|Game->Damage Model->Slay Result]]). Although a creature can have more ``Hit Points`` than [[dromed:property:max_hp]], it can never be healed above that level, and will drop to that level when healed. |
**[[glossary:ps#property_name|Property Name]]:** HitPoints | **[[glossary:ps#property_name|Property Name]]:** HitPoints |