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Shape→Joint Positions (Property)

:T1: :T2: :SS2:

Sets the position that joints will have when the game starts. For rotating joints, the value is the angle in degrees. For translating joints the distance is feet (aka the standard Dromed unit of distance).

The property does not stop joint positions being changed during the game, e.g. via Tweq properties.

Property Name: JointPos

dromed/property/jointpos.txt · Last modified: 2009/03/22 15:17 by r_soul