This property defines the which model the object uses. Valid models are .bin files stored in obj.crf and mesh.crf, and/or Thief2\obj\ and Thief2\mesh
NOTEME You can substitute Thief2 for the name of your installation folder.
The value of the property is the name of the bin file, without the extension.
For objects using Renderer→Bitmap Worldspace, this value of the property is the name of an image file in bitmap.crf or the obj\ folder, without the extension.
Property Name: ModelName