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Physics→Projectile→Explode Me

:T1: :T2: :SS2:

This property is used to make explosions. Upon being created, an object with this property makes an explosion to the value of this property, pushing all movable objects in the vicinity away from the explosion.

Property Name: PhysExplode

dromed/property/physexplode.txt · Last modified: 2009/10/26 22:38 by r_soul