This property specifies the various setting for pressure plates.
Activation Weight: The weight that will cause the plate to move down and trigger things.
Travel: How far down it moves when activated
Speed: The rate of descent.
Pause: After the weight has been removed, how long, in milliseconds, it will wait before rising up again.
Blocks Vision: Should work like the blocks vision property of a door. Untested
Adding this property to an object in-game will cause DromEd to crash, unless its Physics→Model→Type property is set to OBB.
Property Name: PhysPPlate