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Allows an object to respond to a specified stimulus, at the specified intensity, by performing certain actions.

ObjectThe object’s name or ID
StimulusThe stimulus to respond to
Min/Max IntensitySpecifies lower and upper limits of itensity
No Min/No MaxRemoves either the lower or upper limits
EffectTo many to discuss here. See Act/React Receptrons

The Effect will only happen if the stimulus is received and it’s intensity is within the specified range. Therefore an object can have two receptrons for a stimulus - one with a low range of intensities, one with a high range of intensities. For example, an object can do one thing if a fire arrow misses it but explodes nearby, and it can do something else if you score a direct hit.

NOTEME Receptrons are processed in the order in which they’re listed on screen, top to bottom.

dromed/property/receptrons.txt · Last modified: 2009/03/22 18:56 by r_soul