Allows an object to respond to a specified stimulus, at the specified intensity, by performing certain actions.
|Object||The object’s name or ID|
|Stimulus||The stimulus to respond to|
|Min/Max Intensity||Specifies lower and upper limits of itensity|
|No Min/No Max||Removes either the lower or upper limits|
|Effect||To many to discuss here. See Act/React Receptrons|
The Effect will only happen if the stimulus is received and it’s intensity is within the specified range. Therefore an object can have two receptrons for a stimulus - one with a low range of intensities, one with a high range of intensities. For example, an object can do one thing if a fire arrow misses it but explodes nearby, and it can do something else if you score a direct hit.
NOTEME Receptrons are processed in the order in which they’re listed on screen, top to bottom.