This property specifies how fast a creature moves by changing the speed at which the motions are played. The lower the value, the faster the creature move. ‘1’ is the default setting. Note that all motions are affected, not just walking and running. I.e. attacks will be faster/slower, as will be collapsing when knocked out. It will not change the speed at which the AI reacts, so the time taken to get from alert level 0 to alert level 3 cannot be slowed down by a high value.
Property Name: TimeWarp