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Swap a texture on nearby terrain. Both family names can be omitted. If either family is given, then all parameters must be given even if they are nil.

Returns boolean success
Parameter integer marker
Parameter string old family (optional)
Parameter string old texture
Parameter string new family (optional)
Parameter string new texture
lgscript/animtexturesrv.txt · Last modified: 2009/08/25 22:05 (external edit)