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Triggers when an object enters a designated room, but only when it is not in a container. If the object is removed from the container (because the player dropped it) then TurnOn will be sent along ControlDevice links. Picking up the object or moving it out of the room will send TurnOff.

Inherits TrigRoomObject
Messages Contained
public_scripts/trigroomdeposit.txt · Last modified: 2010/11/23 00:07 (external edit)