Display a render flash and optionally play a sound. Make a RenderFlash link from the object (or its archetype) to the archetype of a flash SFX. To play a sound, use a SoundDescription link.
The way the flash is created causes the current weapon to be deselected.
tnhscript/traprenderflash.txt · Last modified: 2010/11/23 00:12 (external edit)