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Display a render flash and optionally play a sound. Make a RenderFlash link from the object (or its archetype) to the archetype of a flash SFX. To play a sound, use a SoundDescription link.

The way the flash is created causes the current weapon to be deselected.

tnhscript/traprenderflash.txt · Last modified: 2010/11/23 00:12 (external edit)